Ladsumeeharan Arulselvam – University of Westminster
Project 3: 3D Animation Sequence
World Creation via Google Sketchup + Lumion
Modelling Zbrush
Whilst using other software , I realised that the ‘Lord Shiva Statue’ had many polygons which caused all software to crash and everything was very power consuming, I had to go back to Zbrush and decimate the model using this technique:
Animating Fluid using Maya (Bifrost)
Water simulation in Unity
Cinema 4D water with Toon Shader
Introducing Mixamo
Blender ( Water simulation failed as water could not be baked)