Production

I am fairly new to 3D, however I have great passion for learning it and as much as how daunting it is to think about using it for final year project without skills, I believe I can use my fast learning and problem solving skills.

In 3D, the main two elements I wanted to understand first was texturing and modelling. I will post my progress videos and sites I got information from in the RESEARCH category. A lot of the times I didn’t quite understand these videos or at least if I tried to perform the task there would bound to be an obstacle which takes me days to find an answer to. Usually I find answers through similar questions other users asked on forums. The process of trial and improvement and rinsing energy per day on the tiniest obstacles do tire me however when I thought about it, I learnt much more than what I ever knew before in 3D and that’s the big push I had.

*The processes aren’t in order as I was pretty much everywhere*

Modelling , Texturing & UV Wrapping:

Blender Cloud: Vincent Model + Rig - BlenderNation
This is a free rig provided by Blender, I used this to benefit my vision of character creation for my story.
I coloured this in photoshop and made sure that the haircut (low fade) was accurately joining.

Rigging & Animation:

glass needs pairing to bone
trying mixamo
test
I am happy with the result of this, I imagined how I excessively blink in pressure and I was able to recreate the moves through shape keys. The ending needs to be trimmed off.

Shape key & Weight painting:

Simulation:

Rendering:

eevee realtime

Editing:

Sound Production:

Kajni Anandanadesan composed the first half of the film’s music, she discusses her vision in the paragraph below:

reverbs used for echo effect.